Item
Tracking Enhancer II
Tracking Enhancer · Module · Tracking Enhancers
Market prices for Tracking Enhancer IIBuild it: materials and costEverything in Tracking Enhancer
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage1 MW
CPU usage15 tf
Structure
Structure Hitpoints40 HP
Miscellaneous
Meta Level5
Tech Level2
Bonuses
Falloff Bonus20%
Optimal Range Bonus10%
Tracking Speed Bonus9.5%
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
2 skills in total · 91,925 skill points from scratch
Variations
The whole Tracking Enhancer II family, as the game's Variations tab lists it - by tier and meta level.
Tech I 2
Tech II 1
Tracking Enhancer IIMeta level 5
Faction 3
Storyline 1
Officer 4
What Tracking Enhancer II is built from
Manufacturing from Tracking Enhancer II Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 1 | yes - see its chain | |
| 8 | yes - see its chain | |
| 3 | yes - see its chain | |
| 5 | no - buy or mine it | |
| 1 | yes - see its chain | |
| 8 | yes - see its chain |
Tracking Enhancer II in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.