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Item

Frequency Modulation

Electronic Systems · Skill · Electronic Systems

Market prices for Frequency ModulationEverything in Electronic Systems

Volume
0.01 m³
unpacked
Packaged
0.01 m³
cargo space per unit
Mass
—
mass does not apply to this item
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
19760
as used by ESI

What the game says about it

Advanced understanding of signal waves. 10% bonus to falloff for ECM, Remote Sensor Dampeners, Weapon Disruptors, Remote Tracking Computers, Remote Sensor Boosters and Target Painters per skill level.

Attributes

The same numbers the game shows in Show Info.

Miscellaneous

  • Training time multiplier3 x

Bonuses

  • Falloff Bonus10%

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

2 skills in total · 10,829 skill points from scratch

Frequency Modulation in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.