Item
Gravimetric ECM I
ECM · Module · Gravimetric Jammers
Market prices for Gravimetric ECM IBuild it: materials and costEverything in ECM
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage1 MW
CPU usage40 tf
Structure
Structure Hitpoints40 HP
Capacitor
Activation Cost48 GJ
Turrets
Effectiveness Falloff27 km
Optimal Range28.8 km
Heat
Heat Damage6.6 HP
Miscellaneous
Activation time / duration20 s
Meta Level0
Overload ECM Bonus20%
Required Thermodynamics Level1
Tech Level1
EW - Target Jamming
Gravimetric ECM Jammer Strength3.3
Ladar ECM Jammer Strength1.1
Magnetometric ECM Jammer Strength1.1
RADAR ECM Jammer Strength1.1
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
2 skills in total · 750 skill points from scratch
Variations
The whole Gravimetric ECM I family, as the game's Variations tab lists it - by tier and meta level.
Tech I 4
Tech II 1
Faction 1
Storyline 1
Officer 1
What Gravimetric ECM I is built from
Manufacturing from Gravimetric ECM I Blueprint. Price the whole chain
Goes into
Gravimetric ECM I in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.