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Item

Standard Drop Booster

Booster · Implant · Drop

Market prices for Standard Drop BoosterBuild it: materials and costEverything in Booster

Volume
1 m³
unpacked
Packaged
1 m³
cargo space per unit
Mass
1 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
15466
as used by ESI

What the game says about it

This booster throws a pilot into temporary dementia, making every target feel like a monstrous threat that must be destroyed at all cost. The pilot manages to force their turrets into better tracking, though it may take a while before they stop wanting to kill everything in sight.

Attributes

The same numbers the game shows in Show Info.

Miscellaneous

  • Armor Repair Amount Penalty-20%
  • Booster Duration1,800 s
  • Booster Slot2 Slot
  • Chance of Side Effect20%
  • Meta Level3
  • Shield Capacity Penalty-20%
  • Turret Falloff Penalty-20%
  • Velocity Penalty-20%

Bonuses

  • Tracking Speed Bonus25%

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

2 skills in total · 500 skill points from scratch

What Standard Drop Booster is built from

Manufacturing from Standard Drop Booster Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Megacyte8no - buy or mine it
Pure Standard Drop Booster17yes - see its chain

Standard Drop Booster in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.