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Item

Standard Mindflood Booster

Booster · Implant · Mindflood

Market prices for Standard Mindflood BoosterBuild it: materials and costEverything in Booster

Volume
1 m³
unpacked
Packaged
1 m³
cargo space per unit
Mass
1 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
15463
as used by ESI

What the game says about it

This booster relaxant allows the pilot to control their ship more instinctively and expend less energy in doing so. This in turn lets the ship utilize more of its resources for mechanical functions, most notably its capacitor, rather than constantly having to compensate for the usual exaggerated motions of a stressed pilot.

Attributes

The same numbers the game shows in Show Info.

Capacitor

  • Capacitor Modifier10%

Miscellaneous

  • Armor Repair Amount Penalty-20%
  • Booster Duration1,800 s
  • Booster Slot1 Slot
  • Chance of Side Effect20%
  • Meta Level3
  • Missile Explosion Radius Penalty20%
  • Shield Booster Penalty-20%
  • Turret Optimal Range Penalty-20%

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

2 skills in total · 500 skill points from scratch

What Standard Mindflood Booster is built from

Manufacturing from Standard Mindflood Booster Blueprint. Price the whole chain

1 unit per run
MaterialQuantity per runBuilt from something else
Megacyte8no - buy or mine it
Pure Standard Mindflood Booster17yes - see its chain

Standard Mindflood Booster in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.