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Item

'Basic' Inertial Stabilizers

Inertial Stabilizer · Module · Inertial Stabilizers

Market prices for 'Basic' Inertial StabilizersEverything in Inertial Stabilizer

Volume
5 m³
unpacked
Packaged
5 m³
cargo space per unit
Mass
200 kg
affects agility and warp
Radius
100 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
1401
as used by ESI

What the game says about it

Improves ship handling and maneuverability. Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

Attributes

The same numbers the game shows in Show Info.

Structure

  • Structure Hitpoints40 HP

Miscellaneous

  • Meta Level6
  • Tech Level1

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

1 skill in total · 250 skill points from scratch

Variations

The whole 'Basic' Inertial Stabilizers family, as the game's Variations tab lists it - by tier and meta level.

Tech I 2

Tech II 1

Faction 2

Storyline 2

Officer 1

'Basic' Inertial Stabilizers in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.