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Item

Dark Blood Mega Pulse Laser

Energy Weapon · Module · Large

Market prices for Dark Blood Mega Pulse LaserEverything in Energy Weapon

Volume
20 m³
unpacked
Packaged
20 m³
cargo space per unit
Mass
2,000 kg
affects agility and warp
Radius
1 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
13815
as used by ESI

What the game says about it

A super-heavy pulse laser designed for medium range engagements. Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Usage2,750 MW
  • CPU usage40 tf

Structure

  • Structure Hitpoints40 HP
  • Capacity1 m³

Capacitor

  • Activation Cost27 GJ

Turrets

  • Accuracy falloff10 km
  • Damage Modifier3.75 x
  • Optimal Range25.2 km
  • Rate of fire7.88 s
  • Turret Tracking3.38

Heat

  • Heat Damage0.9 HP

Miscellaneous

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

4 skills in total · 289,250 skill points from scratch

Variations

The whole Dark Blood Mega Pulse Laser family, as the game's Variations tab lists it - by tier and meta level.

Tech I 5

Tech II 2

Faction 4

Storyline 1

Officer 4

Dark Blood Mega Pulse Laser in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.