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Expanded Cargohold II

Expanded Cargohold · Module · Expanded Cargoholds

Market prices for Expanded Cargohold IIBuild it: materials and costEverything in Expanded Cargohold

Volume
5 m³
unpacked
Packaged
5 m³
cargo space per unit
Mass
50 kg
affects agility and warp
Radius
10 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
1319
as used by ESI

What the game says about it

Increases cargo hold capacity at the expense of maximum velocity and hull strength.

Attributes

The same numbers the game shows in Show Info.

Structure

  • Structure Hitpoints40 HP

Miscellaneous

  • Meta Level5
  • Tech Level2

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

2 skills in total · 3,079 skill points from scratch

Variations

The whole Expanded Cargohold II family, as the game's Variations tab lists it - by tier and meta level.

Tech I 2

Tech II 1

  • Expanded Cargohold IIMeta level 5

Faction 1

Storyline 2

Officer 1

What Expanded Cargohold II is built from

Manufacturing from Expanded Cargohold II Blueprint. Price the whole chain

Goes into

xer Qosh’s Modified Expanded Cargohold

Expanded Cargohold II in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.