Item
Occator
Deep Space Transport · Ship · Gallente
Market prices for OccatorBuild it: materials and costEverything in Deep Space Transport
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Output290 MW
CPU Output260 tf
High Slots2
Turret Hardpoints2 hardpoints
Medium Slots3
Low Slots6
Rig Slots2
Rig Sizemedium
Calibration400 points
Structure
Structure Hitpoints5,000 HP
Capacity3,900 m³
Armor
Armor Hitpoints4,000 HP
Shield
Shield Capacity2,400 HP
Shield recharge time1,250 s
Capacitor
Capacitor Capacity3,100 GJ
Capacitor Recharge time775 s
Targeting
Maximum Targeting Range50 km
Maximum Locked Targets3
Scan Resolution200 mm
Signature Radius165 m
Magnetometric Sensor Strength18 points
Speed and Travel
Maximum Velocity110 m/sec
Inertia Modifier1 x
Ship Warp Speed3.5 AU/s
Ansiblex Activation Cost7,000 GJ
Hangars & Bays
Fleet Hangar Capacity50,000 m³
Miscellaneous
- Jump Fatigue Multiplier0.1 x
Maximum Directional Scan Range14.36 AU
Meta Level5
Tech Level2- Warp Scramble Status-2
Bonuses
What the hull or item gives - per level of a skill, or always.
Gallente Haulerbonuses (per skill level)
- 7.5%bonus to Armor Repairer amount
- 5%bonus to ship max velocity
Transport Shipsbonuses (per skill level)
- 5%bonus to fleet hangar capacity
- 4%bonus to all armor resistances
Role bonus
- +2bonus to ship warp core strength
- 100%bonus to the benefits of overheating Afterburners, Microwarpdrives, Local Repair Modules, and Resistance Modules
- 90%reduction to effective distance traveled for jump fatigue
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
4 skills in total · 1,289,500 skill points from scratch
Variations
The whole Occator family, as the game's Variations tab lists it - by tier and meta level.
Tech I 1
Tech II 1
OccatorMeta level 5
What Occator is built from
Manufacturing from Occator Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 1 | yes - see its chain | |
| 225 | yes - see its chain | |
| 105 | no - buy or mine it | |
| 15 | yes - see its chain | |
| 75 | yes - see its chain | |
| 135 | yes - see its chain | |
| 1,800 | yes - see its chain | |
| 5,250 | yes - see its chain | |
| 45 | yes - see its chain | |
| 300 | yes - see its chain | |
| 375 | yes - see its chain |
Occator in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.