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Item

Sentinel

Electronic Attack Ship · Ship · Amarr

Market prices for SentinelBuild it: materials and costEverything in Electronic Attack Ship

Volume
28,100 m³
unpacked
Packaged
2,500 m³
cargo space per unit
Mass
1,223,200 kg
affects agility and warp
Radius
39 m
hull size in space
Portion size
1
units per reprocessing batch
Type ID
11190
as used by ESI

What the game says about it

Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.

Attributes

The same numbers the game shows in Show Info.

Fitting

  • Powergrid Output40 MW
  • CPU Output195 tf
  • High Slots3
  • Turret Hardpoints2 hardpoints
  • Medium Slots4
  • Low Slots3
  • Rig Slots2
  • Rig Sizesmall
  • Calibration400 points

Structure

  • Structure Hitpoints375 HP
  • Capacity165 m³
33%
EM
33%
Thermal
33%
Kinetic
33%
Explosive

Armor

  • Armor Hitpoints425 HP
50%
EM
35%
Thermal
43.75%
Kinetic
60%
Explosive

Shield

  • Shield Capacity300 HP
  • Shield recharge time625 s
0%
EM
20%
Thermal
55%
Kinetic
75%
Explosive

Capacitor

  • Capacitor Capacity415 GJ
  • Capacitor Recharge time190 s

Targeting

  • Maximum Targeting Range64 km
  • Maximum Locked Targets7
  • Scan Resolution575 mm
  • Signature Radius41 m
  • RADAR Sensor Strength21 points

Speed and Travel

  • Maximum Velocity340 m/sec
  • Inertia Modifier4.25 x
  • Ship Warp Speed5 AU/s
  • Ansiblex Activation Cost9,000 GJ

Drones

  • Drone Capacity60 m³
  • Drone Bandwidth20 Mbit/sec

Miscellaneous

  • Maximum Directional Scan Range14.36 AU
  • Meta Level5
  • Tech Level2

Bonuses

What the hull or item gives - per level of a skill, or always.

Amarr Frigatebonuses (per skill level)

Electronic Attack Shipsbonuses (per skill level)

Skills needed to use it

Every skill with the skills it needs in turn - train from the bottom up.

5 skills in total · 1,034,415 skill points from scratch

Variations

The whole Sentinel family, as the game's Variations tab lists it - by tier and meta level.

Tech I 1

Tech II 1

  • SentinelMeta level 5

Faction 1

What Sentinel is built from

Manufacturing from Sentinel Blueprint. Price the whole chain

Sentinel in EVE Online

This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.

Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.