Item
125mm Railgun II
Hybrid Weapon · Module · Small
Market prices for 125mm Railgun IIBuild it: materials and costEverything in Hybrid Weapon
What the game says about it
Attributes
The same numbers the game shows in Show Info.
Fitting
Powergrid Usage8 MW
CPU usage16 tf
Structure
Structure Hitpoints40 HP
Capacity0.2 m³
Capacitor
Activation Cost1.5 GJ
Turrets
Accuracy falloff5,000 m
Damage Modifier2.64 x
Optimal Range10.8 km
Rate of fire3.25 s
Turret Tracking89.25
Heat
Heat Damage0.8 HP
Miscellaneous
Charge sizesmall
Charges Per Cycle1
Meta Level5
Overload rate of fire bonus-15%
Reload Time5 s
Required Thermodynamics Level1
Tech Level2
Used with (Charge Group)Hybrid Charge, Advanced Railgun ChargeSee all 58 compatible charges
Charges for 125mm Railgun II
58 charges fit - every charge group the module takes, in its size only.
Tech I 8
Tech II 2
Faction 48
Caldari Navy Antimatter Charge SHybrid Charge
Caldari Navy Iridium Charge SHybrid Charge
Caldari Navy Iron Charge SHybrid Charge
Caldari Navy Lead Charge SHybrid Charge
Caldari Navy Plutonium Charge SHybrid Charge
Caldari Navy Thorium Charge SHybrid Charge
Caldari Navy Tungsten Charge SHybrid Charge
Caldari Navy Uranium Charge SHybrid Charge
Dread Guristas Antimatter Charge SHybrid Charge
Dread Guristas Iridium Charge SHybrid Charge
Dread Guristas Iron Charge SHybrid Charge
Dread Guristas Lead Charge SHybrid Charge
Dread Guristas Plutonium Charge SHybrid Charge
Dread Guristas Thorium Charge SHybrid Charge
Dread Guristas Tungsten Charge SHybrid Charge
Dread Guristas Uranium Charge SHybrid Charge
Federation Navy Antimatter Charge SHybrid Charge
Federation Navy Iridium Charge SHybrid Charge
Federation Navy Iron Charge SHybrid Charge
Federation Navy Lead Charge SHybrid Charge
Federation Navy Plutonium Charge SHybrid Charge
Federation Navy Thorium Charge SHybrid Charge
Federation Navy Tungsten Charge SHybrid Charge
Federation Navy Uranium Charge SHybrid Charge
Guardian Antimatter Charge SHybrid Charge
Guardian Iridium Charge SHybrid Charge
Guardian Iron Charge SHybrid Charge
Guardian Lead Charge SHybrid Charge
Guardian Plutonium Charge SHybrid Charge
Guardian Thorium Charge SHybrid Charge
Guardian Tungsten Charge SHybrid Charge
Guardian Uranium Charge SHybrid Charge
Guristas Antimatter Charge SHybrid Charge
Guristas Iridium Charge SHybrid Charge
Guristas Iron Charge SHybrid Charge
Guristas Lead Charge SHybrid Charge
Guristas Plutonium Charge SHybrid Charge
Guristas Thorium Charge SHybrid Charge
Guristas Tungsten Charge SHybrid Charge
Guristas Uranium Charge SHybrid Charge
Shadow Antimatter Charge SHybrid Charge
Shadow Iridium Charge SHybrid Charge
Shadow Iron Charge SHybrid Charge
Shadow Lead Charge SHybrid Charge
Shadow Plutonium Charge SHybrid Charge
Shadow Thorium Charge SHybrid Charge
Shadow Tungsten Charge SHybrid Charge
Shadow Uranium Charge SHybrid Charge
Skills needed to use it
Every skill with the skills it needs in turn - train from the bottom up.
4 skills in total · 274,165 skill points from scratch
Variations
The whole 125mm Railgun II family, as the game's Variations tab lists it - by tier and meta level.
Tech I 5
Tech II 1
125mm Railgun IIMeta level 5
Faction 4
What 125mm Railgun II is built from
Manufacturing from 125mm Railgun II Blueprint. Price the whole chain
| Material | Quantity per run | Built from something else |
|---|---|---|
| 1 | yes - see its chain | |
| 1 | yes - see its chain | |
| 5 | no - buy or mine it | |
| 1 | yes - see its chain | |
| 8 | yes - see its chain |
125mm Railgun II in EVE Online
This page is the dictionary entry: what the item is, what it weighs, how much room it takes in a hold and - when a blueprint exists - what goes into making one. The numbers come from the game's own data, so they change when CCP patches the game and not before.
Prices are deliberately somewhere else. What something costs is a question about one item in one place at one moment, and its market page answers it properly: best sell, best buy and every order we have stored, region by region.